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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/shaderobj.h
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/shaderobj.h')
-rw-r--r--src/mesa/main/shaderobj.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index cbe7ae7b068..cf1b4c27bd5 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -39,50 +39,50 @@ extern "C" {
*/
extern void
-_mesa_init_shader_state(GLcontext * ctx);
+_mesa_init_shader_state(struct gl_context * ctx);
extern void
-_mesa_free_shader_state(GLcontext *ctx);
+_mesa_free_shader_state(struct gl_context *ctx);
extern void
-_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr,
+_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
struct gl_shader *sh);
extern struct gl_shader *
-_mesa_lookup_shader(GLcontext *ctx, GLuint name);
+_mesa_lookup_shader(struct gl_context *ctx, GLuint name);
extern struct gl_shader *
-_mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller);
+_mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller);
extern void
-_mesa_reference_shader_program(GLcontext *ctx,
+_mesa_reference_shader_program(struct gl_context *ctx,
struct gl_shader_program **ptr,
struct gl_shader_program *shProg);
extern void
-_mesa_init_shader(GLcontext *ctx, struct gl_shader *shader);
+_mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader);
extern struct gl_shader *
-_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
+_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
extern void
-_mesa_init_shader_program(GLcontext *ctx, struct gl_shader_program *prog);
+_mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog);
extern struct gl_shader_program *
-_mesa_lookup_shader_program(GLcontext *ctx, GLuint name);
+_mesa_lookup_shader_program(struct gl_context *ctx, GLuint name);
extern struct gl_shader_program *
-_mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name,
+_mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
const char *caller);
extern void
-_mesa_clear_shader_program_data(GLcontext *ctx,
+_mesa_clear_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg);
extern void
-_mesa_free_shader_program_data(GLcontext *ctx,
+_mesa_free_shader_program_data(struct gl_context *ctx,
struct gl_shader_program *shProg);
@@ -91,10 +91,10 @@ extern void
_mesa_init_shader_object_functions(struct dd_function_table *driver);
extern void
-_mesa_init_shader_state(GLcontext *ctx);
+_mesa_init_shader_state(struct gl_context *ctx);
extern void
-_mesa_free_shader_state(GLcontext *ctx);
+_mesa_free_shader_state(struct gl_context *ctx);
static INLINE GLuint
_mesa_shader_type_to_index(GLenum v)