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author | Brian Paul <[email protected]> | 2012-08-21 20:22:27 -0600 |
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committer | Brian Paul <[email protected]> | 2012-08-24 06:18:41 -0600 |
commit | 637a79aa2381e363d6b94c0bb5692a1882e9c945 (patch) | |
tree | be4b44a971923306fff93226053c249300c2c67a /src/mesa/main/shaderobj.h | |
parent | 1f5b1f98468d5e80be39e619ed15c422fbede8d3 (diff) |
mesa: don't clear proxy image fields when regular GL error is generated
If a proxy texture call generates a regular GL error, we should not
clear the proxy image's width/height/depth/format fields. Use a new
PROXY_ERROR token to distinguish proxy errors from regular GL errors.
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.h')
0 files changed, 0 insertions, 0 deletions