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authorTimothy Arceri <[email protected]>2016-06-28 09:41:59 +1000
committerTimothy Arceri <[email protected]>2016-06-30 16:51:25 +1000
commitfd2b3da5c8cdbc5b00436185a3c03dfb7b7bd853 (patch)
tree7c08cfcdb3d15870a979b5b0641a9a1aeca4c0cd /src/mesa/main/shaderobj.h
parent32c410d2df2b9c9476834bf891cdcf8254bdfb4e (diff)
glsl/main: remove unused params and make function static
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.h')
-rw-r--r--src/mesa/main/shaderobj.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index f331db11664..814a7f11552 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -75,12 +75,8 @@ _mesa_reference_shader_program(struct gl_context *ctx,
_mesa_reference_shader_program_(ctx, ptr, shProg);
}
-
-extern void
-_mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader);
-
extern struct gl_shader *
-_mesa_new_shader(struct gl_context *ctx, GLuint name, gl_shader_stage type);
+_mesa_new_shader(GLuint name, gl_shader_stage type);
extern struct gl_linked_shader *
_mesa_new_linked_shader(gl_shader_stage type);