diff options
author | Brian Paul <brianp@vmware.com> | 2010-06-10 20:23:03 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-06-10 20:32:57 -0600 |
commit | a37b2219d6e3f299379c6434d65f300660d12c3e (patch) | |
tree | 7e3000d9f93531979452d168d542e00ebf66e6e7 /src/mesa/main/shaderobj.h | |
parent | 050eed095a3f7eaeada1e292f92f2b549d74963f (diff) |
mesa: refactor shader api / object code
Remove the unneeded ctx->Driver hooks for shader-related functions.
Move state and API-related things into main/.
Diffstat (limited to 'src/mesa/main/shaderobj.h')
-rw-r--r-- | src/mesa/main/shaderobj.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h new file mode 100644 index 00000000000..d6b37b45963 --- /dev/null +++ b/src/mesa/main/shaderobj.h @@ -0,0 +1,78 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.3 + * + * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef SHADEROBJ_H +#define SHADEROBJ_H + + +#include "glheader.h" +#include "mtypes.h" + + +extern void +_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, + struct gl_shader *sh); + +extern struct gl_shader * +_mesa_lookup_shader(GLcontext *ctx, GLuint name); + +extern struct gl_shader * +_mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller); + + + +extern void +_mesa_reference_shader_program(GLcontext *ctx, + struct gl_shader_program **ptr, + struct gl_shader_program *shProg); + +extern struct gl_shader_program * +_mesa_lookup_shader_program(GLcontext *ctx, GLuint name); + +extern struct gl_shader_program * +_mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name, + const char *caller); + +extern void +_mesa_clear_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg); + +extern void +_mesa_free_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg); + + + +extern void +_mesa_init_shader_object_functions(struct dd_function_table *driver); + +extern void +_mesa_init_shader_state(GLcontext *ctx); + +extern void +_mesa_free_shader_state(GLcontext *ctx); + + +#endif /* SHADEROBJ_H */ |