summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/shaderobj.h
diff options
context:
space:
mode:
authorFabian Bieler <[email protected]>2014-03-07 10:19:09 +0100
committerMarek Olšák <[email protected]>2015-07-23 00:59:24 +0200
commita2af956963b6bc4d29f37485e44c98008d2ef077 (patch)
tree53c3bba14abcd28e0ba64e2928a52bf6aebfc084 /src/mesa/main/shaderobj.h
parentdf3860a3e3269bfe77562058fd87b39ae2f57fcc (diff)
mesa: add tessellation shader enums
Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.h')
-rw-r--r--src/mesa/main/shaderobj.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index 3d696a1887e..75f019dbd3d 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -111,6 +111,10 @@ _mesa_shader_enum_to_shader_stage(GLenum v)
return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_SHADER:
return MESA_SHADER_GEOMETRY;
+ case GL_TESS_CONTROL_SHADER:
+ return MESA_SHADER_TESS_CTRL;
+ case GL_TESS_EVALUATION_SHADER:
+ return MESA_SHADER_TESS_EVAL;
case GL_COMPUTE_SHADER:
return MESA_SHADER_COMPUTE;
default: