diff options
author | Timothy Arceri <[email protected]> | 2016-06-28 09:41:59 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-06-30 16:51:25 +1000 |
commit | fd2b3da5c8cdbc5b00436185a3c03dfb7b7bd853 (patch) | |
tree | 7c08cfcdb3d15870a979b5b0641a9a1aeca4c0cd /src/mesa/main/shaderobj.c | |
parent | 32c410d2df2b9c9476834bf891cdcf8254bdfb4e (diff) |
glsl/main: remove unused params and make function static
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.c')
-rw-r--r-- | src/mesa/main/shaderobj.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 93fdc669f2f..131d6824df0 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -88,8 +88,8 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, } } -void -_mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader) +static void +_mesa_init_shader(struct gl_shader *shader) { shader->RefCount = 1; shader->Geom.VerticesOut = -1; @@ -101,14 +101,14 @@ _mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader) * Allocate a new gl_shader object, initialize it. */ struct gl_shader * -_mesa_new_shader(struct gl_context *ctx, GLuint name, gl_shader_stage stage) +_mesa_new_shader(GLuint name, gl_shader_stage stage) { struct gl_shader *shader; shader = rzalloc(NULL, struct gl_shader); if (shader) { shader->Stage = stage; shader->Name = name; - _mesa_init_shader(ctx, shader); + _mesa_init_shader(shader); } return shader; } |