diff options
author | Ian Romanick <[email protected]> | 2011-10-18 16:01:49 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2011-11-07 13:33:16 -0800 |
commit | 719909698c67c287a393d2380278e7b7495ae018 (patch) | |
tree | 1a49879205ab93ea2d67db62cd8282b60302bdd7 /src/mesa/main/shaderobj.c | |
parent | 143d20c16a33e2f08e834b28c23dbea772591ef9 (diff) |
mesa: Rewrite the way uniforms are tracked and handled
Switch all of the code in ir_to_mesa, st_glsl_to_tgsi, glUniform*,
glGetUniform, glGetUniformLocation, and glGetActiveUniforms to use the
gl_uniform_storage structures in the gl_shader_program.
A couple of notes:
* Like most rewrite-the-world patches, this should be reviewed by
applying the patch and examining the modified functions.
* This leaves a lot of dead code around in linker.cpp and
uniform_query.cpp. This will be deleted in the next patches.
v2: Update the comment block (previously a FINISHME) in _mesa_uniform
about generating GL_INVALID_VALUE when an out-of-range sampler index
is specified.
Signed-off-by: Ian Romanick <[email protected]>
Tested-by: Tom Stellard <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.c')
-rw-r--r-- | src/mesa/main/shaderobj.c | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index ccf7efddbde..c0abc971eea 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -275,9 +275,15 @@ void _mesa_clear_shader_program_data(struct gl_context *ctx, struct gl_shader_program *shProg) { - if (shProg->Uniforms) { - _mesa_free_uniform_list(shProg->Uniforms); - shProg->Uniforms = NULL; + if (shProg->UniformStorage) { + ralloc_free(shProg->UniformStorage); + shProg->NumUserUniformStorage = 0; + shProg->UniformStorage = NULL; + } + + if (shProg->UniformHash) { + string_to_uint_map_dtor(shProg->UniformHash); + shProg->UniformHash = NULL; } if (shProg->Varying) { |