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authorIan Romanick <[email protected]>2014-10-20 16:11:38 -0700
committerIan Romanick <[email protected]>2014-10-24 19:54:39 -0700
commitc76cc7bab09acec070117e432069ced04b4d6fa3 (patch)
tree3afa5be086d945809683dd385be49ccee83f9be4 /src/mesa/main/shaderobj.c
parentcfe195f9016be08cdb6b81a0361e7aa7c9f87c56 (diff)
mesa: Make _mesa_init_shader_program static
Since a couple commits ago, there is only one caller, and that caller is in the same file. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.c')
-rw-r--r--src/mesa/main/shaderobj.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index e703d42738f..ce9aa098734 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -235,8 +235,8 @@ _mesa_reference_shader_program(struct gl_context *ctx,
}
}
-void
-_mesa_init_shader_program(struct gl_shader_program *prog)
+static void
+init_shader_program(struct gl_shader_program *prog)
{
prog->Type = GL_SHADER_PROGRAM_MESA;
prog->RefCount = 1;
@@ -267,7 +267,7 @@ _mesa_new_shader_program(struct gl_context *ctx, GLuint name)
shProg = rzalloc(NULL, struct gl_shader_program);
if (shProg) {
shProg->Name = name;
- _mesa_init_shader_program(shProg);
+ init_shader_program(shProg);
}
return shProg;
}