diff options
author | Kenneth Graunke <[email protected]> | 2014-02-24 23:39:14 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2014-08-04 11:06:58 -0700 |
commit | 1e0da6233be6e5fb0143615d5e3d3642ddb7964f (patch) | |
tree | b33478332a051d4d587009cc8a76b71c5210bdc6 /src/mesa/main/shaderobj.c | |
parent | dcc29c18b4affd0a69202a822ffe77d94594f98b (diff) |
util: Move ralloc to a new src/util directory.
For a long time, we've wanted a place to put utility code which isn't
directly tied to Mesa or Gallium internals. This patch creates a new
src/util directory for exactly that purpose, and builds the contents as
libmesautil.la.
ralloc seemed like a good first candidate. These days, it's directly
used by mesa/main, i965, i915, and r300g, so keeping it in src/glsl
didn't make much sense.
Signed-off-by: Kenneth Graunke <[email protected]>
v2 (Jason Ekstrand): More realloc uses and some scons fixes
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.c')
-rw-r--r-- | src/mesa/main/shaderobj.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index b9feff4a404..693e9a259c2 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -40,7 +40,7 @@ #include "program/program.h" #include "program/prog_parameter.h" #include "program/hash_table.h" -#include "ralloc.h" +#include "util/ralloc.h" /**********************************************************************/ /*** Shader object functions ***/ |