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authorTimothy Arceri <[email protected]>2013-08-26 17:16:08 +1000
committerBrian Paul <[email protected]>2013-09-04 07:47:48 -0600
commit6d8dd59cf53d2f47b817d79204a52bb3a46e8c77 (patch)
treef187b1d6de543007676a6c694b000d06d07f9370 /src/mesa/main/shaderobj.c
parent278372b47e4db8a022d57f60302eec74819e9341 (diff)
mesa: free object labels when deleting
Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.c')
-rw-r--r--src/mesa/main/shaderobj.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index a62ad0413cf..0d794ad9693 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -125,6 +125,7 @@ static void
_mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh)
{
free((void *)sh->Source);
+ free(sh->Label);
_mesa_reference_program(ctx, &sh->Program, NULL);
ralloc_free(sh);
}
@@ -351,6 +352,8 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
shProg->_LinkedShaders[sh] = NULL;
}
}
+
+ free(shProg->Label);
}