diff options
author | Paul Berry <[email protected]> | 2014-01-07 10:58:56 -0800 |
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committer | Paul Berry <[email protected]> | 2014-01-08 07:31:28 -0800 |
commit | 65511e5f22e2ba0a5ebd9210319a55d80ea5334e (patch) | |
tree | c53c382d8a27d392053524491f708499556e59d6 /src/mesa/main/shaderobj.c | |
parent | 1722f5e73ee73e7c2ab58a4be39c95c2a55b154f (diff) |
mesa: Store gl_shader_stage enum in gl_shader objects.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderobj.c')
-rw-r--r-- | src/mesa/main/shaderobj.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 3076fb425c9..dc81bbc7717 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -110,6 +110,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) shader = rzalloc(NULL, struct gl_shader); if (shader) { shader->Type = type; + shader->Stage = _mesa_shader_enum_to_shader_stage(type); shader->Name = name; _mesa_init_shader(ctx, shader); } |