diff options
author | Francisco Jerez <[email protected]> | 2016-07-05 23:18:18 -0700 |
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committer | Francisco Jerez <[email protected]> | 2016-08-24 13:28:30 -0700 |
commit | 6a976bbf84c9c8790fa61bbeb5eb24a2e646c76c (patch) | |
tree | 5694814433c143737310b7c54f00b046b8580ab0 /src/mesa/main/shaderimage.h | |
parent | 83d2f9db2929781d7d4b182355c872a7cbbcaeec (diff) |
mesa: Move shader memory barrier functions into barrier.c.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderimage.h')
-rw-r--r-- | src/mesa/main/shaderimage.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/main/shaderimage.h b/src/mesa/main/shaderimage.h index 85193e104f6..2cf0b0abc72 100644 --- a/src/mesa/main/shaderimage.h +++ b/src/mesa/main/shaderimage.h @@ -87,12 +87,6 @@ _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, void GLAPIENTRY _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures); -void GLAPIENTRY -_mesa_MemoryBarrier(GLbitfield barriers); - -void GLAPIENTRY -_mesa_MemoryBarrierByRegion(GLbitfield barriers); - #ifdef __cplusplus } #endif |