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authorMarta Lofstedt <[email protected]>2015-08-14 13:30:45 +0200
committerTapani Pälli <[email protected]>2015-08-17 08:25:04 +0300
commitf67dde0b0546779e422133f8b896a9b3669320c7 (patch)
tree7e20e6402f398088b1428268ad37faaec0f7b1a6 /src/mesa/main/shaderimage.c
parentae5cf4f3f7525c49d1cd012697e8e30db86a8890 (diff)
mesa: Implement glMemoryBarrierByRegion
The function glMemoryBarrierByRegion is part of OpenGL ES 3.1 and OpenGL 4.5 core and compatibility profiles. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderimage.c')
-rw-r--r--src/mesa/main/shaderimage.c40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
index a348cdb0405..7337f2255c4 100644
--- a/src/mesa/main/shaderimage.c
+++ b/src/mesa/main/shaderimage.c
@@ -653,3 +653,43 @@ _mesa_MemoryBarrier(GLbitfield barriers)
if (ctx->Driver.MemoryBarrier)
ctx->Driver.MemoryBarrier(ctx, barriers);
}
+
+void GLAPIENTRY
+_mesa_MemoryBarrierByRegion(GLbitfield barriers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ GLbitfield all_allowed_bits = GL_ATOMIC_COUNTER_BARRIER_BIT |
+ GL_FRAMEBUFFER_BARRIER_BIT |
+ GL_SHADER_IMAGE_ACCESS_BARRIER_BIT |
+ GL_SHADER_STORAGE_BARRIER_BIT |
+ GL_TEXTURE_FETCH_BARRIER_BIT |
+ GL_UNIFORM_BARRIER_BIT;
+
+ if (ctx->Driver.MemoryBarrier) {
+ /* From section 7.11.2 of the OpenGL ES 3.1 specification:
+ *
+ * "When barriers is ALL_BARRIER_BITS, shader memory accesses will be
+ * synchronized relative to all these barrier bits, but not to other
+ * barrier bits specific to MemoryBarrier."
+ *
+ * That is, if barriers is the special value GL_ALL_BARRIER_BITS, then all
+ * barriers allowed by glMemoryBarrierByRegion should be activated."
+ */
+ if (barriers == GL_ALL_BARRIER_BITS)
+ return ctx->Driver.MemoryBarrier(ctx, all_allowed_bits);
+
+ /* From section 7.11.2 of the OpenGL ES 3.1 specification:
+ *
+ * "An INVALID_VALUE error is generated if barriers is not the special
+ * value ALL_BARRIER_BITS, and has any bits set other than those
+ * described above."
+ */
+ if ((barriers & ~all_allowed_bits) != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMemoryBarrierByRegion(unsupported barrier bit");
+ }
+
+ ctx->Driver.MemoryBarrier(ctx, barriers);
+ }
+}