diff options
author | Timothy Arceri <[email protected]> | 2017-04-06 14:43:32 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-04-07 08:03:02 +1000 |
commit | 93d7014c1d522616eceac3addaebba17244cd353 (patch) | |
tree | 16884b6915609fe6d2a39237d404b5f406971403 /src/mesa/main/shaderimage.c | |
parent | 31cb6fd0a3069ac7c03c1ce28b2f24d8bb9a4154 (diff) |
mesa: stop abstracting texture object hashtable locking
This doesn't do anything useful so just remove it.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderimage.c')
-rw-r--r-- | src/mesa/main/shaderimage.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index 5cce3acd157..45b72c9b4ff 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -30,6 +30,7 @@ #include "mtypes.h" #include "formats.h" #include "errors.h" +#include "hash.h" #include "context.h" #include "texobj.h" #include "teximage.h" @@ -673,7 +674,7 @@ _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures) * their parameters are valid and no other error occurs." */ - _mesa_begin_texture_lookups(ctx); + _mesa_HashLockMutex(ctx->Shared->TexObjects); for (i = 0; i < count; i++) { struct gl_image_unit *u = &ctx->ImageUnits[first + i]; @@ -761,5 +762,5 @@ _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures) } } - _mesa_end_texture_lookups(ctx); + _mesa_HashUnlockMutex(ctx->Shared->TexObjects); } |