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authorFrancisco Jerez <[email protected]>2013-11-22 19:54:47 -0800
committerFrancisco Jerez <[email protected]>2014-01-15 16:42:08 +0100
commitace31f4bc05ad35ef42626ecd667a4bbbe044ddc (patch)
tree1aa0596491391d596ccb67dd0dd554e5f35eae89 /src/mesa/main/shaderimage.c
parent902f9df36bec7d67a2d8bc4c24d89d9d57964903 (diff)
mesa: Unbind deleted textures from the shader image units.
From ARB_shader_image_load_store: If a texture object bound to one or more image units is deleted by DeleteTextures, it is detached from each such image unit, as though BindImageTexture were called with <unit> identifying the image unit and <texture> set to zero. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderimage.c')
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