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author | Brian Paul <[email protected]> | 2016-10-06 17:21:09 -0600 |
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committer | Brian Paul <[email protected]> | 2016-10-13 17:38:49 -0600 |
commit | c89802aeeaee35e06c98a41dd630a60e8e7e4123 (patch) | |
tree | d6bcc7383a29e5a2ac48c519ecc92a68c516f673 /src/mesa/main/shaderapi.h | |
parent | c328268b9292664bd5de73ee39ed8b91ccfb38d1 (diff) |
mesa: rename gl_vertex_attrib_array::VertexBinding
Rename to gl_vertex_attrib_array::BufferBindingIndex because this field
is an index into the array of buffer binding points. This makes some
code a little easier to follow since there's also a "VertexBinding" field
in gl_vertex_array_object.
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.h')
0 files changed, 0 insertions, 0 deletions