diff options
author | Timothy Arceri <[email protected]> | 2016-10-19 14:49:48 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e40d32b3ec0793b475004b8f36b17f1493806271 (patch) | |
tree | 7064257c277e14a14e8c261973581efd8b827180 /src/mesa/main/shaderapi.h | |
parent | 68db0fe0346386c8d231eb81da6340b24b7878b0 (diff) |
mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shader
This allows us to do some small tidy ups, but will also allow us to call
a new function that copies values to a shared shader info from here.
In order to make this change this function now requires
_mesa_reference_program() to have previously been called.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.h')
-rw-r--r-- | src/mesa/main/shaderapi.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index 4297bfa3d65..50929f4483e 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -218,9 +218,8 @@ _mesa_use_shader_program(struct gl_context *ctx, GLenum type, struct gl_pipeline_object *shTarget); extern void -_mesa_copy_linked_program_data(gl_shader_stage type, - const struct gl_shader_program *src, - struct gl_program *dst); +_mesa_copy_linked_program_data(const struct gl_shader_program *src, + struct gl_linked_shader *dst_sh); extern bool _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type); |