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authorEric Anholt <[email protected]>2013-01-17 16:39:27 -0800
committerEric Anholt <[email protected]>2013-01-21 21:26:48 -0800
commitab4c549378cc2e355e24b8cd3a4cbf28434fd6a8 (patch)
tree6adae3d31ee195498f7ea59e85d55f4d62692176 /src/mesa/main/shaderapi.h
parent7820e2dd8dac0978b3f4f94cc3aa0144eb19032b (diff)
mesa: Initially populate the display list with the exec list.
This cuts out a ton of code to make functions not set to a save_ variant match. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.h')
-rw-r--r--src/mesa/main/shaderapi.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index d3199db9667..342b589058f 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -50,10 +50,6 @@ extern void
_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
const char *caller);
-extern void
-_mesa_init_shader_dispatch(const struct gl_context *ctx,
- struct _glapi_table *exec);
-
extern unsigned
_mesa_count_active_attribs(struct gl_shader_program *shProg);