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authorTapani Pälli <[email protected]>2015-03-12 14:08:38 +0200
committerTapani Pälli <[email protected]>2015-04-16 07:55:56 +0300
commit9367ade331e5d0a7724c595e7afb0322caaaddf7 (patch)
tree61aa6e1cd1aa43f858c3d0a854036e5d88179eec /src/mesa/main/shaderapi.h
parente0e4d77f0120865b3ca0a4055358fc87d38d1cfe (diff)
mesa: glGetProgramResourceLocationIndex
Patch adds required helper functions to shaderapi.h and the actual implementation. The added functionality can be tested by tests for following functions that are refactored by later patches: GetFragDataIndex v2: return -1 if output not referenced by fragment stage (Ilia Mirkin) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Martin Peres <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.h')
-rw-r--r--src/mesa/main/shaderapi.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 73ebf601107..50460185c33 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -248,6 +248,10 @@ extern GLint
_mesa_program_resource_location(struct gl_shader_program *shProg,
GLenum interface, const char *name);
+extern GLint
+_mesa_program_resource_location_index(struct gl_shader_program *shProg,
+ GLenum interface, const char *name);
+
#ifdef __cplusplus
}
#endif