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authorIan Romanick <[email protected]>2010-10-11 15:50:04 -0700
committerIan Romanick <[email protected]>2010-10-27 13:35:53 -0700
commitc72aa7fa58899a278da06a117e56452ce26bea9c (patch)
tree5d07fbd970a6c8ce7bcc6f6e0da7193e74963b18 /src/mesa/main/shaderapi.h
parentb97794c041f848a5c9481cfeac6401f5dc9f0e48 (diff)
mesa: Skeletal support for GL_EXT_separate_shader_objects
Really just filling in the entry points. None of them do anything other than validate their inputs.
Diffstat (limited to 'src/mesa/main/shaderapi.h')
-rw-r--r--src/mesa/main/shaderapi.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index b55d7ca8b25..de67a9929ef 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -166,4 +166,13 @@ extern void GLAPIENTRY
_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
GLint value);
+extern void GLAPIENTRY
+_mesa_UseShaderProgramEXT(GLenum type, GLuint program);
+
+extern void GLAPIENTRY
+_mesa_ActiveProgramEXT(GLuint program);
+
+extern GLuint GLAPIENTRY
+_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
+
#endif /* SHADERAPI_H */