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authorKenneth Graunke <[email protected]>2016-03-15 10:51:33 -0700
committerKenneth Graunke <[email protected]>2016-03-16 23:57:11 -0700
commit0fe254168be26e71777dc2648e86976bdcd2e707 (patch)
tree1b361ede58361137dd22c020c7d3ea6f854cd46b /src/mesa/main/shaderapi.h
parent7753657cf2cf3c1090186f9e33335a0417ce35fe (diff)
mesa: Expose compile_shader() and link_program() beyond the file.
This will allow me to use them directly from Meta, bypassing the versions that work with GL integer handles. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.h')
-rw-r--r--src/mesa/main/shaderapi.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 8922c4d0640..d2d7f16ec7c 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -54,6 +54,12 @@ extern void
_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
const char *caller);
+extern void
+_mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
+
+extern void
+_mesa_link_program(struct gl_context *ctx, struct gl_shader_program *sh_prog);
+
extern unsigned
_mesa_count_active_attribs(struct gl_shader_program *shProg);