diff options
author | Timothy Arceri <[email protected]> | 2017-01-26 19:29:20 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-02-16 15:01:41 +1100 |
commit | e6506b3cd2382a9a7e0a3494a964d2bafb3bebc3 (patch) | |
tree | 2b4a50bf5da75da19f94c72dac3fb2f1e7ae0a65 /src/mesa/main/shaderapi.c | |
parent | 300900516d1e15edd86ea0512f9b5ccda85d150e (diff) |
mesa: retain gl_shader_programs after glDeleteProgram if they are in use
Fixes regressions from c505d6d852220f4aaaee161465dd2c579647e672.
Switching from using gl_shader_program to gl_program for the pipline
objects CurrentProgram array meant we were freeing gl_shader_programs
immediately after glDeleteProgram was called, but the spec states
the program should only get deleted once it is no longer in use.
To work around this we add a new ReferencedPrograms array to track
gl_shader_programs in use.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 3de0a7eeabf..86ce0bc5fdf 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1128,7 +1128,7 @@ _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *shProg) if (shProg->_LinkedShaders[stage]) prog = shProg->_LinkedShaders[stage]->Program; - _mesa_use_program(ctx, stage, prog, ctx->_Shader); + _mesa_use_program(ctx, stage, shProg, prog, ctx->_Shader); } } @@ -1243,7 +1243,8 @@ _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, static void use_program(struct gl_context *ctx, gl_shader_stage stage, - struct gl_program *new_prog, struct gl_pipeline_object *shTarget) + struct gl_shader_program *shProg, struct gl_program *new_prog, + struct gl_pipeline_object *shTarget) { struct gl_program **target; @@ -1279,6 +1280,9 @@ use_program(struct gl_context *ctx, gl_shader_stage stage, break; } + _mesa_reference_shader_program(ctx, + &shTarget->ReferencedPrograms[stage], + shProg); _mesa_reference_program(ctx, target, new_prog); return; } @@ -1296,7 +1300,7 @@ _mesa_use_shader_program(struct gl_context *ctx, struct gl_program *new_prog = NULL; if (shProg && shProg->_LinkedShaders[i]) new_prog = shProg->_LinkedShaders[i]->Program; - use_program(ctx, i, new_prog, &ctx->Shader); + use_program(ctx, i, shProg, new_prog, &ctx->Shader); } _mesa_active_program(ctx, shProg, "glUseProgram"); } @@ -2180,10 +2184,10 @@ invalid_value: void _mesa_use_program(struct gl_context *ctx, gl_shader_stage stage, - struct gl_program *prog, + struct gl_shader_program *shProg, struct gl_program *prog, struct gl_pipeline_object *shTarget) { - use_program(ctx, stage, prog, shTarget); + use_program(ctx, stage, shProg, prog, shTarget); } |