diff options
author | Kenneth Graunke <[email protected]> | 2016-03-15 10:51:33 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-03-16 23:57:11 -0700 |
commit | 0fe254168be26e71777dc2648e86976bdcd2e707 (patch) | |
tree | 1b361ede58361137dd22c020c7d3ea6f854cd46b /src/mesa/main/shaderapi.c | |
parent | 7753657cf2cf3c1090186f9e33335a0417ce35fe (diff) |
mesa: Expose compile_shader() and link_program() beyond the file.
This will allow me to use them directly from Meta, bypassing the
versions that work with GL integer handles.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index c7b1047bea1..32fad56f651 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -959,8 +959,8 @@ shader_source(struct gl_shader *sh, const GLchar *source) /** * Compile a shader. */ -static void -compile_shader(struct gl_context *ctx, struct gl_shader *sh) +void +_mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh) { if (!sh) return; @@ -1020,8 +1020,8 @@ compile_shader(struct gl_context *ctx, struct gl_shader *sh) /** * Link a program's shaders. */ -static void -link_program(struct gl_context *ctx, struct gl_shader_program *shProg) +void +_mesa_link_program(struct gl_context *ctx, struct gl_shader_program *shProg) { if (!shProg) return; @@ -1264,8 +1264,8 @@ _mesa_CompileShader(GLuint shaderObj) GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glCompileShader %u\n", shaderObj); - compile_shader(ctx, - _mesa_lookup_shader_err(ctx, shaderObj, "glCompileShader")); + _mesa_compile_shader(ctx, _mesa_lookup_shader_err(ctx, shaderObj, + "glCompileShader")); } @@ -1512,8 +1512,8 @@ _mesa_LinkProgram(GLuint programObj) GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glLinkProgram %u\n", programObj); - link_program(ctx, _mesa_lookup_shader_program_err(ctx, programObj, - "glLinkProgram")); + _mesa_link_program(ctx, _mesa_lookup_shader_program_err(ctx, programObj, + "glLinkProgram")); } #if defined(HAVE_SHA1) @@ -2153,7 +2153,7 @@ _mesa_CreateShaderProgramv(GLenum type, GLsizei count, struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); _mesa_ShaderSource(shader, count, strings, NULL); - compile_shader(ctx, sh); + _mesa_compile_shader(ctx, sh); program = create_shader_program(ctx); if (program) { @@ -2167,7 +2167,7 @@ _mesa_CreateShaderProgramv(GLenum type, GLsizei count, get_shaderiv(ctx, shader, GL_COMPILE_STATUS, &compiled); if (compiled) { attach_shader(ctx, program, shader); - link_program(ctx, shProg); + _mesa_link_program(ctx, shProg); detach_shader(ctx, program, shader); #if 0 |