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authorSamuel Iglesias Gonsalvez <[email protected]>2015-01-16 16:00:13 +0100
committerIago Toral Quiroga <[email protected]>2015-02-03 13:19:36 +0100
commit284bd1ecdf3af2d1679baf588b3227cd34e3f15c (patch)
tree6202bc55993941dc00dfbea8df8cc896b09ba7c9 /src/mesa/main/shaderapi.c
parent5dfb085ff325df3dbefda515f06106469babbefc (diff)
mesa: fix error value in GetFramebufferAttachmentParameteriv for OpenGL ES 3.0
Section 6.1.13 "Framebuffer Object Queries" of OpenGL ES 3.0 spec: "If the default framebuffer is bound to target, then attachment must be BACK, identifying the color buffer; DEPTH, identifying the depth buffer; or STENCIL, identifying the stencil buffer." OpenGL ES 3.0, section 2.5 (GL Errors): "If a command that requires an enumerated value is passed a symbolic constant that is not one of those specified as allowable for that command, an INVALID_ENUM error is generated." Then change the returned error to INVALID_ENUM. Fixes: dEQP-GLES3.functional.fbo.api.attachment_query_default_fbo Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
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