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authorBrian Paul <[email protected]>2012-01-12 07:30:48 -0700
committerBrian Paul <[email protected]>2012-01-12 07:30:58 -0700
commit9a548c27aa704236cc1d8a5d4ebf68cea9c5c99c (patch)
treecdb18d78dd7dc3724d183361618212f274acb675 /src/mesa/main/shaderapi.c
parent87118d84ff11c040f677c7506afb813def1b9ff9 (diff)
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Call ffs() and ffsll() everywhere. Define our own ffs(), ffsll() functions when the platform doesn't have them. v2: remove #ifdef _WIN32, __IBMC__, __IBMCPP_ tests inside ffs() implementation. The #else clause was recursive. Reviewed-by: Kenneth Graunke <[email protected]> Tested-by: Alexander von Gluck <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 8b68ebf9c87..0e655a0d8ef 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -928,6 +928,7 @@ _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
ctx->Driver.UseProgram(ctx, shProg);
}
+
/**
* Do validation of the given shader program.
* \param errMsg returns error message if validation fails.