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authorIan Romanick <[email protected]>2014-12-21 12:06:23 -0800
committerIan Romanick <[email protected]>2015-01-12 12:01:09 +1300
commitf591712efeb9a757379d1e89907e2147749aaf6c (patch)
tree994012ceeba542df3dd7da02fe6dd1b6eacb3dcd /src/mesa/main/shaderapi.c
parent4fd8b3012371a5795a0d272928266c6237e57466 (diff)
mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary
There are no binary formats supported, so what are you doing? At least this gives the application developer some feedback about what's going on. The spec gives no guidance about what to do in this scenario. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516 Reviewed-by: Kenneth Graunke <[email protected]> Acked-by: Leight Bade <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 656ee112e55..118e8a74209 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1718,6 +1718,8 @@ _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
}
*length = 0;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetProgramBinary(driver supports zero binary formats)");
(void) binaryFormat;
(void) binary;