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authorTapani Pälli <[email protected]>2016-08-17 10:37:45 +0300
committerTapani Pälli <[email protected]>2016-11-18 07:42:41 +0200
commitec4e71f75e9b8a1c427994efa32a61593e3172f9 (patch)
treeb43550f7c127c4b18e6d915da4556451c509ceec /src/mesa/main/shaderapi.c
parent5ec3a7333fd77698610755d51e42094376e11d01 (diff)
mesa: fix empty program log length
In case we have empty log (""), we should return 0. This fixes Khronos WebGL conformance test 'program-infolog'. From OpenGL ES 3.1 (and OpenGL 4.5 Core) spec: "If pname is INFO_LOG_LENGTH , the length of the info log, including a null terminator, is returned. If there is no info log, zero is returned." v2: apply same fix for get_shaderiv and _mesa_GetProgramPipelineiv (Ian) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> (v1) Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97321 Cc: "13.0" <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 627bc732183..cedcfa3a04c 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -642,7 +642,8 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
*params = shProg->Validated;
return;
case GL_INFO_LOG_LENGTH:
- *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0;
+ *params = (shProg->InfoLog && shProg->InfoLog[0] != '\0') ?
+ strlen(shProg->InfoLog) + 1 : 0;
return;
case GL_ATTACHED_SHADERS:
*params = shProg->NumShaders;
@@ -890,7 +891,8 @@ get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params)
*params = shader->CompileStatus;
break;
case GL_INFO_LOG_LENGTH:
- *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0;
+ *params = (shader->InfoLog && shader->InfoLog[0] != '\0') ?
+ strlen(shader->InfoLog) + 1 : 0;
break;
case GL_SHADER_SOURCE_LENGTH:
*params = shader->Source ? strlen((char *) shader->Source) + 1 : 0;