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authorPaul Berry <[email protected]>2012-11-27 12:26:51 -0800
committerPaul Berry <[email protected]>2012-11-29 11:33:15 -0800
commitdbd6135bc1ba285128ab991c03c4df6fbd6fefe8 (patch)
tree781c0057d2a7fa6dca36b39343dee3884ea650bb /src/mesa/main/shaderapi.c
parent3e163a137be7f9a80ec720903c4bda028de5681f (diff)
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
This should help avoid confusion now that we're using the gl_api enum to distinguishing between core and compatibility API's. The corresponding enum value for core API's is API_OPENGL_CORE. Acked-by: Eric Anholt <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 5c0a923e498..53e9d0486d1 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -452,7 +452,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
/* Is transform feedback available in this context?
*/
const bool has_xfb =
- (ctx->API == API_OPENGL && ctx->Extensions.EXT_transform_feedback)
+ (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.EXT_transform_feedback)
|| ctx->API == API_OPENGL_CORE
|| _mesa_is_gles3(ctx);
@@ -464,7 +464,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
/* Are uniform buffer objects available in this context?
*/
const bool has_ubo =
- (ctx->API == API_OPENGL && ctx->Extensions.ARB_uniform_buffer_object)
+ (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_uniform_buffer_object)
|| ctx->API == API_OPENGL_CORE
|| _mesa_is_gles3(ctx);
@@ -1728,7 +1728,7 @@ _mesa_init_shader_dispatch(const struct gl_context *ctx,
SET_GetAttribLocation(exec, _mesa_GetAttribLocation);
}
- if (ctx->API == API_OPENGL) {
+ if (ctx->API == API_OPENGL_COMPAT) {
SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT);
SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT);
SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT);