diff options
author | Paul Berry <[email protected]> | 2013-03-23 10:51:53 -0700 |
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committer | Paul Berry <[email protected]> | 2013-08-01 20:21:26 -0700 |
commit | 13022c9c5f3cb67c76ed76eae9cd8a49355874a5 (patch) | |
tree | 8ff6407c6b2766ac0c5b462e9120f6001b5a333e /src/mesa/main/shaderapi.c | |
parent | 2548092ad80156a407281a124f833a6a93fbf2f3 (diff) |
mesa: Refactor copying of linked program data.
This patch creates a single function to copy the the UsesClipDistance
flag from gl_shader_program.Vert to gl_vertex_program. Previously
this logic was duplicated in the i965-specific function
brw_link_shader() and the core mesa function _mesa_ir_link_shader().
This logic will have to be expanded to support geometry shaders, and I
don't want to have to update it in two separate places.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 3f9402c598c..8a0909be13f 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1842,3 +1842,24 @@ _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string) return program; } + + +/** + * Copy program-specific data generated by linking from the gl_shader_program + * object to a specific gl_program object. + */ +void +_mesa_copy_linked_program_data(gl_shader_type type, + const struct gl_shader_program *src, + struct gl_program *dst) +{ + switch (type) { + case MESA_SHADER_VERTEX: { + struct gl_vertex_program *dst_vp = (struct gl_vertex_program *) dst; + dst_vp->UsesClipDistance = src->Vert.UsesClipDistance; + } + break; + default: + break; + } +} |