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authorTimothy Arceri <[email protected]>2016-06-28 09:41:59 +1000
committerTimothy Arceri <[email protected]>2016-06-30 16:51:25 +1000
commitfd2b3da5c8cdbc5b00436185a3c03dfb7b7bd853 (patch)
tree7c08cfcdb3d15870a979b5b0641a9a1aeca4c0cd /src/mesa/main/shaderapi.c
parent32c410d2df2b9c9476834bf891cdcf8254bdfb4e (diff)
glsl/main: remove unused params and make function static
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 962b42e62ae..fdfe1e7c6c4 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -334,7 +334,7 @@ create_shader(struct gl_context *ctx, GLenum type)
_mesa_HashLockMutex(ctx->Shared->ShaderObjects);
name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1);
- sh = _mesa_new_shader(ctx, name, _mesa_shader_enum_to_shader_stage(type));
+ sh = _mesa_new_shader(name, _mesa_shader_enum_to_shader_stage(type));
sh->Type = type;
_mesa_HashInsertLocked(ctx->Shared->ShaderObjects, name, sh);
_mesa_HashUnlockMutex(ctx->Shared->ShaderObjects);