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authorGregory Hainaut <[email protected]>2013-05-03 19:44:05 +0200
committerIan Romanick <[email protected]>2014-02-21 15:41:02 -0800
commit73b78f9c9f86dd38fb165f4730aeac9519635b07 (patch)
treec180d4f82c8637b908122f954f168ebd7787b1f3 /src/mesa/main/shaderapi.c
parent4d14b190bbaf4d1c56f5c8d2fae3fcddb44cc4c2 (diff)
mesa/sso: Add extension entry points for GL_ARB_separate_shader_objects
Nothings implemented yet but glProgramUniform* which are mostly a copy/paste of the older function glUniform* I create dedicated pipelineobj.[ch] file that will contains function related to the "new" pipeline container object. V2: formatting improvement V3: * indentation fix * Update copyright * Add a comment on ProgramParameteri already present in another extension * Remove TODO, will be readded on correct patch V4 (idr): * Fix dispatch_sanity unit test * Make extension string available in core profiles (instead of just compatibility). * Trivial reformating Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index bf138149087..3c946fe028c 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1883,3 +1883,14 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
break;
}
}
+
+
+/**
+ * ARB_separate_shader_objects: Compile & Link Program
+ */
+GLuint GLAPIENTRY
+_mesa_CreateShaderProgramv(GLenum type, GLsizei count,
+ const GLchar* const *strings)
+{
+ return 0;
+}