diff options
author | Ian Romanick <[email protected]> | 2010-10-13 13:58:44 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2010-10-27 13:35:53 -0700 |
commit | 84eba3ef71dfa822e5ff0463032cdd2e3515b888 (patch) | |
tree | dc737eed47f4e7ec35581a1ec9daf598765cb978 /src/mesa/main/shaderapi.c | |
parent | 75c6f472880706dcbb9d1e20727fa8f71db8b11c (diff) |
Track separate programs for each stage
The assumption is that all stages are the same program or that
varyings are passed between stages using built-in varyings.
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 89 |
1 files changed, 74 insertions, 15 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 26c9a181aa0..e6c7f7aa3f8 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -116,7 +116,11 @@ _mesa_init_shader_state(struct gl_context *ctx) void _mesa_free_shader_state(struct gl_context *ctx) { - _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, NULL); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentVertexProgram, NULL); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentGeometryProgram, + NULL); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentFragmentProgram, + NULL); _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, NULL); } @@ -846,7 +850,10 @@ link_program(struct gl_context *ctx, GLuint program) if (!shProg) return; - if (obj->Active && shProg == ctx->Shader.CurrentProgram) { + if (obj->Active + && (shProg == ctx->Shader.CurrentVertexProgram + || shProg == ctx->Shader.CurrentGeometryProgram + || shProg == ctx->Shader.CurrentFragmentProgram)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glLinkProgram(transform feedback active"); return; @@ -927,6 +934,54 @@ active_program(struct gl_context *ctx, struct gl_shader_program *shProg, } /** + */ +static bool +use_shader_program(struct gl_context *ctx, GLenum type, + struct gl_shader_program *shProg) +{ + struct gl_shader_program **target; + + switch (type) { +#if FEATURE_ARB_vertex_shader + case GL_VERTEX_SHADER: + target = &ctx->Shader.CurrentVertexProgram; + if ((shProg == NULL) + || (shProg->_LinkedShaders[MESA_SHADER_VERTEX] == NULL)) { + shProg = NULL; + } + break; +#endif +#if FEATURE_ARB_geometry_shader4 + case GL_GEOMETRY_SHADER_ARB: + target = &ctx->Shader.CurrentGeometryProgram; + if ((shProg == NULL) + || (shProg->_LinkedShaders[MESA_SHADER_GEOMETRY] == NULL)) { + shProg = NULL; + } + break; +#endif +#if FEATURE_ARB_fragment_shader + case GL_FRAGMENT_SHADER: + target = &ctx->Shader.CurrentFragmentProgram; + if ((shProg == NULL) + || (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT] == NULL)) { + shProg = NULL; + } + break; +#endif + default: + return false; + } + + if (*target != shProg) { + _mesa_reference_shader_program(ctx, target, shProg); + return true; + } + + return false; +} + +/** * Use the named shader program for subsequent rendering. */ void @@ -935,6 +990,7 @@ _mesa_use_program(struct gl_context *ctx, GLuint program) struct gl_shader_program *shProg; struct gl_transform_feedback_object *obj = ctx->TransformFeedback.CurrentObject; + bool changed = false; if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -942,12 +998,6 @@ _mesa_use_program(struct gl_context *ctx, GLuint program) return; } - if (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->Name == program) { - /* no-op */ - return; - } - if (program) { shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); if (!shProg) { @@ -959,8 +1009,6 @@ _mesa_use_program(struct gl_context *ctx, GLuint program) return; } - active_program(ctx, shProg, "glUseProgram"); - /* debug code */ if (ctx->Shader.Flags & GLSL_USE_PROG) { print_shader_info(shProg); @@ -970,9 +1018,15 @@ _mesa_use_program(struct gl_context *ctx, GLuint program) shProg = NULL; } - if (ctx->Shader.CurrentProgram != shProg) { + changed = use_shader_program(ctx, GL_VERTEX_SHADER, shProg); + changed = use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg) + || changed; + changed = use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg) + || changed; + active_program(ctx, shProg, "glUseProgram"); + + if (changed) { FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); } if (ctx->Driver.UseProgram) @@ -1643,7 +1697,8 @@ void GLAPIENTRY _mesa_UseShaderProgramEXT(GLenum type, GLuint program) { GET_CURRENT_CONTEXT(ctx); - struct gl_shader_program *shProg; + struct gl_shader_program *shProg = NULL; + bool changed = false; if (!validate_shader_target(ctx, type)) { _mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)"); @@ -1669,8 +1724,12 @@ _mesa_UseShaderProgramEXT(GLenum type, GLuint program) } } - _mesa_error(ctx, GL_INVALID_OPERATION, - "glUseShaderProgramEXT(NOT YET IMPLEMENTED)"); + changed = use_shader_program(ctx, type, shProg); + if (changed) + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + + if (ctx->Driver.UseProgram) + ctx->Driver.UseProgram(ctx, shProg); return; } |