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authorMarek Olšák <[email protected]>2011-05-31 14:59:44 +0200
committerMarek Olšák <[email protected]>2011-06-01 16:03:26 +0200
commitd69dc2e20346397f4734a0760554a51fb4fbb3c0 (patch)
tree08dd63ec789c97c15e88885d46e48a223358ce20 /src/mesa/main/shaderapi.c
parent37a85b1830188503feb286ebdee0cdb44fa298af (diff)
mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/End
I couldn't find this being required by the spec. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 1e237a95da1..cbfbac80296 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1790,6 +1790,8 @@ _mesa_UseShaderProgramEXT(GLenum type, GLuint program)
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg = NULL;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
if (!validate_shader_target(ctx, type)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)");
return;