diff options
author | Kenneth Graunke <[email protected]> | 2016-03-29 13:21:48 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-04-01 22:05:20 -0700 |
commit | c123294dfe2e52443f2eff2723ef922f22972ef5 (patch) | |
tree | a17e4c54d9efcc7ddc2a28e8d8674834b32e29ea /src/mesa/main/shader_query.cpp | |
parent | 9fe211bec4533bd5cebeb61b38343ae9c174abb7 (diff) |
glsl: Return -1 for program interface query locations in many cases.
We were recording locations for all variables, even ones without an
explicit location set. Implement the rules from the spec, and record
-1 in the resource list accordngly. Make program_resource_location
stop doing math on negative values. Remove hacks that are no longer
necessary now that we've stopped doing that.
Fixes 4 dEQP-GLES31.functional.program_interface_query tests:
- program_input.location.separable_fragment.var
- program_input.location.separable_fragment.var_array
- program_output.location.separable_vertex.var_array
- program_output.location.separable_vertex.var_array
v2: Delete more code
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
-rw-r--r-- | src/mesa/main/shader_query.cpp | 62 |
1 files changed, 9 insertions, 53 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index caff79f39af..190f6387987 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -101,24 +101,6 @@ _mesa_BindAttribLocation(GLuint program, GLuint index, */ } -static bool -is_active_attrib(const gl_shader_variable *var) -{ - if (!var) - return false; - - switch (var->mode) { - case ir_var_shader_in: - return var->location != -1; - - case ir_var_system_value: - return true; - - default: - return false; - } -} - void GLAPIENTRY _mesa_GetActiveAttrib(GLuint program, GLuint desired_index, GLsizei maxLength, GLsizei * length, GLint * size, @@ -159,9 +141,6 @@ _mesa_GetActiveAttrib(GLuint program, GLuint desired_index, const gl_shader_variable *const var = RESOURCE_VAR(res); - if (!is_active_attrib(var)) - return; - const char *var_name = var->name; _mesa_copy_string(name, maxLength, length, var_name); @@ -208,19 +187,7 @@ _mesa_GetAttribLocation(GLuint program, const GLchar * name) if (!res) return -1; - GLint loc = program_resource_location(shProg, res, name, array_index); - - /* The extra check against against 0 is made because of builtin-attribute - * locations that have offset applied. Function program_resource_location - * can return built-in attribute locations < 0 and glGetAttribLocation - * cannot be used on "conventional" attributes. - * - * From page 95 of the OpenGL 3.0 spec: - * - * "If name is not an active attribute, if name is a conventional - * attribute, or if an error occurs, -1 will be returned." - */ - return (loc >= 0) ? loc : -1; + return program_resource_location(shProg, res, name, array_index); } unsigned @@ -235,8 +202,7 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg) unsigned count = 0; for (unsigned j = 0; j < shProg->NumProgramResourceList; j++, res++) { if (res->Type == GL_PROGRAM_INPUT && - res->StageReferences & (1 << MESA_SHADER_VERTEX) && - is_active_attrib(RESOURCE_VAR(res))) + res->StageReferences & (1 << MESA_SHADER_VERTEX)) count++; } return count; @@ -394,19 +360,7 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar *name) if (!res) return -1; - GLint loc = program_resource_location(shProg, res, name, array_index); - - /* The extra check against against 0 is made because of builtin-attribute - * locations that have offset applied. Function program_resource_location - * can return built-in attribute locations < 0 and glGetFragDataLocation - * cannot be used on "conventional" attributes. - * - * From page 95 of the OpenGL 3.0 spec: - * - * "If name is not an active attribute, if name is a conventional - * attribute, or if an error occurs, -1 will be returned." - */ - return (loc >= 0) ? loc : -1; + return program_resource_location(shProg, res, name, array_index); } const char* @@ -826,10 +780,6 @@ program_resource_location(struct gl_shader_program *shProg, struct gl_program_resource *res, const char *name, unsigned array_index) { - /* Built-in locations should report GL_INVALID_INDEX. */ - if (is_gl_identifier(name)) - return GL_INVALID_INDEX; - /* VERT_ATTRIB_GENERIC0 and FRAG_RESULT_DATA0 are decremented as these * offsets are used internally to differentiate between built-in attributes * and user-defined attributes. @@ -838,6 +788,9 @@ program_resource_location(struct gl_shader_program *shProg, case GL_PROGRAM_INPUT: { const gl_shader_variable *var = RESOURCE_VAR(res); + if (var->location == -1) + return -1; + /* If the input is an array, fail if the index is out of bounds. */ if (array_index > 0 && array_index >= var->type->length) { @@ -848,6 +801,9 @@ program_resource_location(struct gl_shader_program *shProg, VERT_ATTRIB_GENERIC0); } case GL_PROGRAM_OUTPUT: + if (RESOURCE_VAR(res)->location == -1) + return -1; + /* If the output is an array, fail if the index is out of bounds. */ if (array_index > 0 && array_index >= RESOURCE_VAR(res)->type->length) { |