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authorDave Airlie <[email protected]>2016-05-06 10:21:14 +1000
committerDave Airlie <[email protected]>2016-05-09 06:30:52 +1000
commit920d78a32c25eae051599896fe186aa8507cd007 (patch)
tree4c0344e40f38430b4ff03e9d151531db254e842b /src/mesa/main/shader_query.cpp
parent742bc53d040632fd98fac8930e4e8749f5c430e2 (diff)
mesa/shader_query: add missing subroutines cases
ARRAY_SIZE and LOCATION should accept the SUBROUTINE_UNIFORM types. Fixes: GL43-CTS.program_interface_query.subroutines-vertex GL43-CTS.program_interface_query.subroutines-tess-control GL43-CTS.program_interface_query.subroutines-tess-eval GL43-CTS.program_interface_query.subroutines-geometry GL43-CTS.program_interface_query.subroutines-fragment GL43-CTS.program_interface_query.subroutines-compute Reviewed-by: Antia Puentes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
-rw-r--r--src/mesa/main/shader_query.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 020990ae9bf..c8c3df4266c 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -1125,6 +1125,13 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg,
switch (res->Type) {
case GL_UNIFORM:
case GL_BUFFER_VARIABLE:
+ case GL_VERTEX_SUBROUTINE_UNIFORM:
+ case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+ case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+ case GL_COMPUTE_SUBROUTINE_UNIFORM:
+ case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+ case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
+
/* Test if a buffer variable is an array or an unsized array.
* Unsized arrays return zero as array size.
*/
@@ -1207,6 +1214,12 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg,
case GL_LOCATION:
switch (res->Type) {
case GL_UNIFORM:
+ case GL_VERTEX_SUBROUTINE_UNIFORM:
+ case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+ case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+ case GL_COMPUTE_SUBROUTINE_UNIFORM:
+ case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+ case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
case GL_PROGRAM_INPUT:
case GL_PROGRAM_OUTPUT:
*val = program_resource_location(shProg, res,