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author | Kenneth Graunke <[email protected]> | 2017-03-30 11:46:05 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2017-04-10 14:31:20 -0700 |
commit | ddf01d3f419b8f17c32a2ed376529a48bb9c80db (patch) | |
tree | 310220cc00b63bebd37bd3b5eaf67b7b10d6a0e3 /src/mesa/main/shader_query.cpp | |
parent | 4f698b004907ed2b8e605fe58373cd807377c1d0 (diff) |
i965/drm: Remove Gen2-3 fence accounting.
Since gen4, we do not use fence registers for any GPU access and so
never have to account for the fence during batch construction. All the
related fence functions are unused.
Based on Kristian Høgsberg's patch; commit message by Chris Wilson.
Reviewed-by: Chris Wilson <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
0 files changed, 0 insertions, 0 deletions