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authorKenneth Graunke <[email protected]>2017-03-30 11:46:05 -0700
committerKenneth Graunke <[email protected]>2017-04-10 14:31:20 -0700
commitddf01d3f419b8f17c32a2ed376529a48bb9c80db (patch)
tree310220cc00b63bebd37bd3b5eaf67b7b10d6a0e3 /src/mesa/main/shader_query.cpp
parent4f698b004907ed2b8e605fe58373cd807377c1d0 (diff)
i965/drm: Remove Gen2-3 fence accounting.
Since gen4, we do not use fence registers for any GPU access and so never have to account for the fence during batch construction. All the related fence functions are unused. Based on Kristian Høgsberg's patch; commit message by Chris Wilson. Reviewed-by: Chris Wilson <[email protected]> Acked-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
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