diff options
author | Brian Paul <[email protected]> | 2015-09-26 20:19:40 -0600 |
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committer | Brian Paul <[email protected]> | 2015-09-29 11:51:51 -0600 |
commit | b24c6d3fefabf456e19b26a0a581ae53eb3d2d19 (patch) | |
tree | 50b4b7c052d8d4535aa46851080a78db7cec64a0 /src/mesa/main/shader_query.cpp | |
parent | 3bbff1e26ee8bbf63f7a954c3f24d514486939e5 (diff) |
mesa: clean up the #includes in shader_query.cpp
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
-rw-r--r-- | src/mesa/main/shader_query.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 16b43e840c7..73dee85cc4d 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -30,14 +30,14 @@ #include "main/context.h" #include "main/core.h" -#include "glsl_symbol_table.h" -#include "ir.h" -#include "shaderapi.h" -#include "shaderobj.h" -#include "program/hash_table.h" -#include "../glsl/program.h" -#include "uniforms.h" #include "main/enums.h" +#include "main/shaderapi.h" +#include "main/shaderobj.h" +#include "main/uniforms.h" +#include "glsl/glsl_symbol_table.h" +#include "glsl/ir.h" +#include "glsl/program.h" +#include "program/hash_table.h" #include "util/strndup.h" |