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authorDave Airlie <[email protected]>2016-05-24 06:41:21 +1000
committerDave Airlie <[email protected]>2016-06-07 06:10:19 +1000
commit07403014c3a29bfdecc89def187389ac9f208529 (patch)
tree7886817d884483ae38d2f18ec346ee42a201d704 /src/mesa/main/shader_query.cpp
parentec2b52e2d9d7114df6e6023eec5949c4c6a76d52 (diff)
mesa/program_resource: return -1 for index if no location.
The GL4.5 spec quote seems clear on this: "The value -1 will be returned by either command if an error occurs, if name does not identify an active variable on programInterface, or if name identifies an active variable that does not have a valid location assigned, as described above." This fixes: GL45-CTS.program_interface_query.output-built-in [airlied: use _mesa_program_resource_location_index as suggested by Eduardo] Reviewed-by: Eduardo Lima Mitev <[email protected]> Cc: "12.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
-rw-r--r--src/mesa/main/shader_query.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index eec933c2176..5956ce4976d 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -881,6 +881,13 @@ _mesa_program_resource_location_index(struct gl_shader_program *shProg,
if (!res || !(res->StageReferences & (1 << MESA_SHADER_FRAGMENT)))
return -1;
+ /* From OpenGL 4.5 spec, 7.3 Program Objects
+ * "The value -1 will be returned by either command...
+ * ... or if name identifies an active variable that does not have a
+ * valid location assigned.
+ */
+ if (RESOURCE_VAR(res)->location == -1)
+ return -1;
return RESOURCE_VAR(res)->index;
}
@@ -1233,12 +1240,18 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg,
default:
goto invalid_operation;
}
- case GL_LOCATION_INDEX:
+ case GL_LOCATION_INDEX: {
+ int tmp;
if (res->Type != GL_PROGRAM_OUTPUT)
goto invalid_operation;
- *val = RESOURCE_VAR(res)->index;
+ tmp = program_resource_location(res, 0);
+ if (tmp == -1)
+ *val = -1;
+ else
+ *val = _mesa_program_resource_location_index(shProg, res->Type,
+ RESOURCE_VAR(res)->name);
return 1;
-
+ }
case GL_NUM_COMPATIBLE_SUBROUTINES:
if (res->Type != GL_VERTEX_SUBROUTINE_UNIFORM &&
res->Type != GL_FRAGMENT_SUBROUTINE_UNIFORM &&