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authorAlan Hourihane <[email protected]>2013-03-06 18:14:01 +0000
committerIan Romanick <[email protected]>2013-03-25 14:15:59 -0700
commitd095747749b2e19aecceac54662df6effe89711d (patch)
tree92b99c76454a634942c293099899f0ff12ffd018 /src/mesa/main/samplerobj.c
parentcbbea7cc58e7061c9fb361a0e375397b80dcfeb4 (diff)
mesa: fix glGetInteger*(GL_SAMPLER_BINDING).
If the sampler object has been deleted on another context, an alternative context may reference the old sampler. So ensure the sampler object still exists. Note: this is a candidate for the stable branch. Signed-off-by: Alan Hourihane <[email protected]> Reviewed-by: Brian Paul <[email protected]> (cherry picked from commit 5984a911f9dda3f7421bdec604d30d0dfe2cea5e)
Diffstat (limited to 'src/mesa/main/samplerobj.c')
-rw-r--r--src/mesa/main/samplerobj.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 4664cc34053..5cff329367b 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -40,7 +40,7 @@
#include "main/samplerobj.h"
-static struct gl_sampler_object *
+struct gl_sampler_object *
_mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name)
{
if (name == 0)