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author | Roland Scheidegger <[email protected]> | 2009-06-16 21:38:58 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2009-06-16 21:40:41 +0200 |
commit | 4ef1f8e3b52a06fcf58f78c9c36738531b91dbac (patch) | |
tree | aa2a304e2f178bf8b5a061195374a83f3205e2e8 /src/mesa/main/renderbuffer.h | |
parent | 1510c3cae1d840a065a22c891ad6db794dfe7a00 (diff) |
i965: handle OPCODE_SWZ in the glsl path
glsl compiler will not generate OPCODE_SWZ, and as a first step it would
be translated away to a MOV anyway (why?), but later internally this opcode is
generated (for EXT_texture_swizzling).
Diffstat (limited to 'src/mesa/main/renderbuffer.h')
0 files changed, 0 insertions, 0 deletions