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authorBrian Paul <[email protected]>2011-12-05 20:40:48 -0700
committerBrian Paul <[email protected]>2011-12-08 08:56:30 -0700
commite4bb884dfb51ec82f901007acf8206960a4f30bc (patch)
tree396b78d450af2acdd12f937c0c1ab6c856d71250 /src/mesa/main/renderbuffer.h
parentd0dc75c000d5af92648c7de901756400672b8447 (diff)
mesa: remove software-based renderbuffer code from core Mesa
We're now using the functions that live in swrast. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/renderbuffer.h')
-rw-r--r--src/mesa/main/renderbuffer.h29
1 files changed, 0 insertions, 29 deletions
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 7b7484c8bf3..0934d85df04 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -42,35 +42,6 @@ _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
extern void
_mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
-
-extern struct gl_renderbuffer *
-_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
-
-void
-_mesa_map_soft_renderbuffer(struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint x, GLuint y, GLuint w, GLuint h,
- GLbitfield mode,
- GLubyte **out_map,
- GLint *out_stride);
-
-void
-_mesa_unmap_soft_renderbuffer(struct gl_context *ctx,
- struct gl_renderbuffer *rb);
-
-extern void
-_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
-
-
-extern void
-_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
- GLboolean color,
- GLboolean depth,
- GLboolean stencil,
- GLboolean accum,
- GLboolean alpha,
- GLboolean aux);
-
extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
gl_buffer_index bufferName, struct gl_renderbuffer *rb);