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author | Timothy Arceri <[email protected]> | 2016-05-17 11:15:27 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-05-24 12:46:48 +1000 |
commit | 72449c477ee3d3ecb825a49ea2fc2121a6c553e0 (patch) | |
tree | 69793a2f335b6336b45ab0ade4c5d5b1226ca411 /src/mesa/main/renderbuffer.h | |
parent | 37266dfb7c747536d254b32eefa9222c60a37508 (diff) |
glsl: add support for explicit components to frag outputs
V2: fix error checking for arrays and components. V1 was
only taking into account all the array elements and all the
components of one of the varyings during the comparision
and treating the other as a single slot/component.
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/renderbuffer.h')
0 files changed, 0 insertions, 0 deletions