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authorTimothy Arceri <[email protected]>2016-05-17 11:15:27 +1000
committerTimothy Arceri <[email protected]>2016-05-24 12:46:48 +1000
commit72449c477ee3d3ecb825a49ea2fc2121a6c553e0 (patch)
tree69793a2f335b6336b45ab0ade4c5d5b1226ca411 /src/mesa/main/renderbuffer.h
parent37266dfb7c747536d254b32eefa9222c60a37508 (diff)
glsl: add support for explicit components to frag outputs
V2: fix error checking for arrays and components. V1 was only taking into account all the array elements and all the components of one of the varyings during the comparision and treating the other as a single slot/component. Reviewed-by: Anuj Phogat <[email protected]>
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