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authorMarek Olšák <[email protected]>2011-06-01 15:48:51 +0200
committerMarek Olšák <[email protected]>2011-07-10 21:41:16 +0200
commit1165280cbd37dee1e499358633478ab869de21df (patch)
tree55441c9632082be450bf3b609ad8015514b65e65 /src/mesa/main/renderbuffer.c
parentf0a7e28e29b5005c20ac02a7eec6511f6d7fd1c4 (diff)
mesa: initial ARB_depth_buffer_float support
Using GL_NONE as DataType of Z32_FLOAT_X24S8, not sure what I should put there. The spec says the type is n/a. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/renderbuffer.c')
-rw-r--r--src/mesa/main/renderbuffer.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index c36175c60e7..f5b20020d23 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -66,6 +66,9 @@ get_datatype_bytes(struct gl_renderbuffer *rb)
int component_size;
switch (rb->DataType) {
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ component_size = 8;
+ break;
case GL_FLOAT:
case GL_UNSIGNED_INT:
case GL_UNSIGNED_INT_24_8_EXT: