diff options
author | Brian Paul <[email protected]> | 2012-08-30 09:27:16 -0600 |
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committer | Brian Paul <[email protected]> | 2012-08-31 08:04:40 -0600 |
commit | 8472bb4508515cf0f717344ef5cc863b6e97e56a (patch) | |
tree | f3c65fc4fabdba447998c34eed021b043676a39a /src/mesa/main/renderbuffer.c | |
parent | 2d2f1fd164218eacf2b142bc808be1f25f66e72c (diff) |
mesa: fix-up and use _mesa_delete_renderbuffer()
_mesa_delete_renderbuffer() should free the mutex (though that may be a
no-op) and then free the renderbuffer object itself. Subclasses of
gl_renderbuffer can use this function too.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/main/renderbuffer.c')
-rw-r--r-- | src/mesa/main/renderbuffer.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 1bb09bfe6a1..26f53d1009d 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -75,11 +75,15 @@ _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name) /** * Delete a gl_framebuffer. * This is the default function for renderbuffer->Delete(). + * Drivers which subclass gl_renderbuffer should probably implement their + * own delete function. But the driver might also call this function to + * free the object in the end. */ void _mesa_delete_renderbuffer(struct gl_renderbuffer *rb) { - /* no-op */ + _glthread_DESTROY_MUTEX(rb->Mutex); + free(rb); } |