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authorMarek Olšák <[email protected]>2013-05-02 03:44:35 +0200
committerMarek Olšák <[email protected]>2013-05-11 23:45:01 +0200
commit286d06ddc4968c06848faf2b375a8d20f3e74595 (patch)
tree2e6ad7508cdb46dbc36167574b87c0b352b081df /src/mesa/main/remap.h
parent5e78433eec94fcaa87bdcb2526ec0910a69ed347 (diff)
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
The limits should not be different and OpenGL requires both to be at least 32, which is also the maximum limit on radeon. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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