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author | Marek Olšák <[email protected]> | 2013-05-02 03:44:35 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-05-11 23:45:01 +0200 |
commit | 286d06ddc4968c06848faf2b375a8d20f3e74595 (patch) | |
tree | 2e6ad7508cdb46dbc36167574b87c0b352b081df /src/mesa/main/remap.h | |
parent | 5e78433eec94fcaa87bdcb2526ec0910a69ed347 (diff) |
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
The limits should not be different and OpenGL requires both to be at least 32,
which is also the maximum limit on radeon.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/remap.h')
0 files changed, 0 insertions, 0 deletions