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authorBrian Paul <[email protected]>2002-05-27 17:03:08 +0000
committerBrian Paul <[email protected]>2002-05-27 17:03:08 +0000
commit23d8ef3937b3b66684f7feb62446abca8e91d307 (patch)
tree8a61e8d0193ec576c450b9439f47717260acfc3b /src/mesa/main/rastpos.h
parent22538b23b4e6026211cc795e16645c8c4778b369 (diff)
dispatch offsets for ARB_window_pos
Diffstat (limited to 'src/mesa/main/rastpos.h')
-rw-r--r--src/mesa/main/rastpos.h43
1 files changed, 3 insertions, 40 deletions
diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h
index 62779443c0d..618057b9d6d 100644
--- a/src/mesa/main/rastpos.h
+++ b/src/mesa/main/rastpos.h
@@ -1,10 +1,10 @@
-/* $Id: rastpos.h,v 1.5 2001/11/18 23:52:38 brianp Exp $ */
+/* $Id: rastpos.h,v 1.6 2002/05/27 17:03:09 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -182,41 +182,4 @@ extern void
_mesa_WindowPos4svMESA(const GLshort *v);
-/**********************************************************************/
-/*** GL_ARB_window_pos ***/
-/**********************************************************************/
-
-extern void _mesa_WindowPos2dARB(GLdouble x, GLdouble y);
-
-extern void _mesa_WindowPos2fARB(GLfloat x, GLfloat y);
-
-extern void _mesa_WindowPos2iARB(GLint x, GLint y);
-
-extern void _mesa_WindowPos2sARB(GLshort x, GLshort y);
-
-extern void _mesa_WindowPos2dvARB(const GLdouble *p);
-
-extern void _mesa_WindowPos2fvARB(const GLfloat *p);
-
-extern void _mesa_WindowPos2ivARB(const GLint *p);
-
-extern void _mesa_WindowPos2svARB(const GLshort *p);
-
-extern void _mesa_WindowPos3dARB(GLdouble x, GLdouble y, GLdouble z);
-
-extern void _mesa_WindowPos3fARB(GLfloat x, GLfloat y, GLfloat z);
-
-extern void _mesa_WindowPos3iARB(GLint x, GLint y, GLint z);
-
-extern void _mesa_WindowPos3sARB(GLshort x, GLshort y, GLshort z);
-
-extern void _mesa_WindowPos3dvARB(const GLdouble *p);
-
-extern void _mesa_WindowPos3fvARB(const GLfloat *p);
-
-extern void _mesa_WindowPos3ivARB(const GLint *p);
-
-extern void _mesa_WindowPos3svARB(const GLshort *p);
-
-
#endif