diff options
author | Brian Paul <[email protected]> | 2002-05-27 17:03:08 +0000 |
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committer | Brian Paul <[email protected]> | 2002-05-27 17:03:08 +0000 |
commit | 23d8ef3937b3b66684f7feb62446abca8e91d307 (patch) | |
tree | 8a61e8d0193ec576c450b9439f47717260acfc3b /src/mesa/main/rastpos.c | |
parent | 22538b23b4e6026211cc795e16645c8c4778b369 (diff) |
dispatch offsets for ARB_window_pos
Diffstat (limited to 'src/mesa/main/rastpos.c')
-rw-r--r-- | src/mesa/main/rastpos.c | 83 |
1 files changed, 1 insertions, 82 deletions
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 483324932ba..945eea9ecce 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -1,4 +1,4 @@ -/* $Id: rastpos.c,v 1.37 2002/05/09 21:54:16 brianp Exp $ */ +/* $Id: rastpos.c,v 1.38 2002/05/27 17:03:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -790,84 +790,3 @@ void glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) } #endif - -void _mesa_WindowPos2dARB(GLdouble x, GLdouble y) -{ - window_pos3f((GLfloat) x, (GLfloat) y, 0.0F); -} - -void _mesa_WindowPos2fARB(GLfloat x, GLfloat y) -{ - window_pos3f(x, y, 0.0F); -} - -void _mesa_WindowPos2iARB(GLint x, GLint y) -{ - window_pos3f((GLfloat) x, (GLfloat) y, 0.0F); -} - -void _mesa_WindowPos2sARB(GLshort x, GLshort y) -{ - window_pos3f((GLfloat) x, (GLfloat) y, 0.0F); -} - -void _mesa_WindowPos2dvARB(const GLdouble *p) -{ - window_pos3f((GLfloat) p[0], (GLfloat) p[1], 0.0F); -} - -void _mesa_WindowPos2fvARB(const GLfloat *p) -{ - window_pos3f((GLfloat) p[0], (GLfloat) p[1], 0.0F); -} - -void _mesa_WindowPos2ivARB(const GLint *p) -{ - window_pos3f((GLfloat) p[0], (GLfloat) p[1], 0.0F); -} - -void _mesa_WindowPos2svARB(const GLshort *p) -{ - window_pos3f((GLfloat) p[0], (GLfloat) p[1], 0.0F); -} - -void _mesa_WindowPos3dARB(GLdouble x, GLdouble y, GLdouble z) -{ - window_pos3f((GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -void _mesa_WindowPos3fARB(GLfloat x, GLfloat y, GLfloat z) -{ - window_pos3f(x, y, z); -} - -void _mesa_WindowPos3iARB(GLint x, GLint y, GLint z) -{ - window_pos3f((GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -void _mesa_WindowPos3sARB(GLshort x, GLshort y, GLshort z) -{ - window_pos3f((GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -void _mesa_WindowPos3dvARB(const GLdouble *p) -{ - window_pos3f((GLfloat) p[0], (GLfloat) p[1], (GLfloat) p[2]); -} - -void _mesa_WindowPos3fvARB(const GLfloat *p) -{ - window_pos3f(p[0], p[1], p[2]); -} - -void _mesa_WindowPos3ivARB(const GLint *p) -{ - window_pos3f((GLfloat) p[0], (GLfloat) p[1], (GLfloat) p[2]); -} - -void _mesa_WindowPos3svARB(const GLshort *p) -{ - window_pos3f((GLfloat) p[0], (GLfloat) p[1], (GLfloat) p[2]); -} - |