diff options
author | Brian Paul <[email protected]> | 2001-12-14 02:50:01 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-12-14 02:50:01 +0000 |
commit | 86b842790b720cd6b1499ce8edca8a4e9c8dc029 (patch) | |
tree | abb453fefb2beb047768c7077edc449f1d58fcef /src/mesa/main/rastpos.c | |
parent | 680522f74c8b7bf982eab1bc127269521c48a632 (diff) |
vertex program check-in
Diffstat (limited to 'src/mesa/main/rastpos.c')
-rw-r--r-- | src/mesa/main/rastpos.c | 47 |
1 files changed, 25 insertions, 22 deletions
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index a7b4e16a41a..276c54c6ec7 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -1,4 +1,4 @@ -/* $Id: rastpos.c,v 1.32 2001/11/18 23:52:38 brianp Exp $ */ +/* $Id: rastpos.c,v 1.33 2001/12/14 02:50:02 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -291,7 +291,7 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) /* raster color */ if (ctx->Light.Enabled) { GLfloat *norm, eyenorm[3]; - GLfloat *objnorm = ctx->Current.Normal; + GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; if (ctx->_NeedEyeCoords) { GLfloat *inv = ctx->ModelView.inv; @@ -311,9 +311,10 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) else { /* use current color or index */ if (ctx->Visual.rgbMode) { - COPY_4FV(ctx->Current.RasterColor, ctx->Current.Color); + COPY_4FV(ctx->Current.RasterColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); COPY_4FV(ctx->Current.RasterSecondaryColor, - ctx->Current.SecondaryColor); + ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); } else { ctx->Current.RasterIndex = ctx->Current.Index; @@ -362,13 +363,13 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ctx->Current.RasterPos[3] = clip[3]; ctx->Current.RasterPosValid = GL_TRUE; - ctx->Current.RasterFogCoord = ctx->Current.FogCoord; + ctx->Current.RasterFogCoord = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; { GLuint texSet; for (texSet = 0; texSet < ctx->Const.MaxTextureUnits; texSet++) { COPY_4FV( ctx->Current.RasterMultiTexCoord[texSet], - ctx->Current.Texcoord[texSet] ); + ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); } } @@ -559,10 +560,8 @@ _mesa_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) /* raster color = current color or index */ if (ctx->Visual.rgbMode) { - ctx->Current.RasterColor[0] = (ctx->Current.Color[0]); - ctx->Current.RasterColor[1] = (ctx->Current.Color[1]); - ctx->Current.RasterColor[2] = (ctx->Current.Color[2]); - ctx->Current.RasterColor[3] = (ctx->Current.Color[3]); + COPY_4FV(ctx->Current.RasterColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); } else { ctx->Current.RasterIndex = ctx->Current.Index; @@ -573,7 +572,7 @@ _mesa_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) GLuint texSet; for (texSet = 0; texSet < ctx->Const.MaxTextureUnits; texSet++) { COPY_4FV( ctx->Current.RasterMultiTexCoord[texSet], - ctx->Current.Texcoord[texSet] ); + ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); } } @@ -834,23 +833,27 @@ void _mesa_WindowPos3fARB(GLfloat x, GLfloat y, GLfloat z) ctx->Current.RasterPosValid = GL_TRUE; /* XXX might have to change this */ - ctx->Current.RasterDistance = ctx->Current.FogCoord; - ctx->Current.RasterFogCoord = ctx->Current.FogCoord; + ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; + ctx->Current.RasterFogCoord = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; /* raster color = current color or index */ if (ctx->Visual.rgbMode) { - ctx->Current.RasterColor[0] = CLAMP(ctx->Current.Color[0], 0.0F, 1.0F); - ctx->Current.RasterColor[1] = CLAMP(ctx->Current.Color[1], 0.0F, 1.0F); - ctx->Current.RasterColor[2] = CLAMP(ctx->Current.Color[2], 0.0F, 1.0F); - ctx->Current.RasterColor[3] = CLAMP(ctx->Current.Color[3], 0.0F, 1.0F); + ctx->Current.RasterColor[0] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); + ctx->Current.RasterColor[1] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); + ctx->Current.RasterColor[2] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); + ctx->Current.RasterColor[3] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); ctx->Current.RasterSecondaryColor[0] - = CLAMP(ctx->Current.SecondaryColor[0], 0.0F, 1.0F); + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); ctx->Current.RasterSecondaryColor[1] - = CLAMP(ctx->Current.SecondaryColor[1], 0.0F, 1.0F); + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); ctx->Current.RasterSecondaryColor[2] - = CLAMP(ctx->Current.SecondaryColor[2], 0.0F, 1.0F); + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); ctx->Current.RasterSecondaryColor[3] - = CLAMP(ctx->Current.SecondaryColor[3], 0.0F, 1.0F); + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); } else { ctx->Current.RasterIndex = ctx->Current.Index; @@ -861,7 +864,7 @@ void _mesa_WindowPos3fARB(GLfloat x, GLfloat y, GLfloat z) GLuint texSet; for (texSet = 0; texSet < ctx->Const.MaxTextureUnits; texSet++) { COPY_4FV( ctx->Current.RasterMultiTexCoord[texSet], - ctx->Current.Texcoord[texSet] ); + ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); } } |