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authorBrian Paul <[email protected]>2001-12-14 02:50:01 +0000
committerBrian Paul <[email protected]>2001-12-14 02:50:01 +0000
commit86b842790b720cd6b1499ce8edca8a4e9c8dc029 (patch)
treeabb453fefb2beb047768c7077edc449f1d58fcef /src/mesa/main/rastpos.c
parent680522f74c8b7bf982eab1bc127269521c48a632 (diff)
vertex program check-in
Diffstat (limited to 'src/mesa/main/rastpos.c')
-rw-r--r--src/mesa/main/rastpos.c47
1 files changed, 25 insertions, 22 deletions
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index a7b4e16a41a..276c54c6ec7 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -1,4 +1,4 @@
-/* $Id: rastpos.c,v 1.32 2001/11/18 23:52:38 brianp Exp $ */
+/* $Id: rastpos.c,v 1.33 2001/12/14 02:50:02 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -291,7 +291,7 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
/* raster color */
if (ctx->Light.Enabled) {
GLfloat *norm, eyenorm[3];
- GLfloat *objnorm = ctx->Current.Normal;
+ GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
if (ctx->_NeedEyeCoords) {
GLfloat *inv = ctx->ModelView.inv;
@@ -311,9 +311,10 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
else {
/* use current color or index */
if (ctx->Visual.rgbMode) {
- COPY_4FV(ctx->Current.RasterColor, ctx->Current.Color);
+ COPY_4FV(ctx->Current.RasterColor,
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
COPY_4FV(ctx->Current.RasterSecondaryColor,
- ctx->Current.SecondaryColor);
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR1]);
}
else {
ctx->Current.RasterIndex = ctx->Current.Index;
@@ -362,13 +363,13 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
ctx->Current.RasterPos[3] = clip[3];
ctx->Current.RasterPosValid = GL_TRUE;
- ctx->Current.RasterFogCoord = ctx->Current.FogCoord;
+ ctx->Current.RasterFogCoord = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
{
GLuint texSet;
for (texSet = 0; texSet < ctx->Const.MaxTextureUnits; texSet++) {
COPY_4FV( ctx->Current.RasterMultiTexCoord[texSet],
- ctx->Current.Texcoord[texSet] );
+ ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );
}
}
@@ -559,10 +560,8 @@ _mesa_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
/* raster color = current color or index */
if (ctx->Visual.rgbMode) {
- ctx->Current.RasterColor[0] = (ctx->Current.Color[0]);
- ctx->Current.RasterColor[1] = (ctx->Current.Color[1]);
- ctx->Current.RasterColor[2] = (ctx->Current.Color[2]);
- ctx->Current.RasterColor[3] = (ctx->Current.Color[3]);
+ COPY_4FV(ctx->Current.RasterColor,
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
}
else {
ctx->Current.RasterIndex = ctx->Current.Index;
@@ -573,7 +572,7 @@ _mesa_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
GLuint texSet;
for (texSet = 0; texSet < ctx->Const.MaxTextureUnits; texSet++) {
COPY_4FV( ctx->Current.RasterMultiTexCoord[texSet],
- ctx->Current.Texcoord[texSet] );
+ ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );
}
}
@@ -834,23 +833,27 @@ void _mesa_WindowPos3fARB(GLfloat x, GLfloat y, GLfloat z)
ctx->Current.RasterPosValid = GL_TRUE;
/* XXX might have to change this */
- ctx->Current.RasterDistance = ctx->Current.FogCoord;
- ctx->Current.RasterFogCoord = ctx->Current.FogCoord;
+ ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
+ ctx->Current.RasterFogCoord = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
/* raster color = current color or index */
if (ctx->Visual.rgbMode) {
- ctx->Current.RasterColor[0] = CLAMP(ctx->Current.Color[0], 0.0F, 1.0F);
- ctx->Current.RasterColor[1] = CLAMP(ctx->Current.Color[1], 0.0F, 1.0F);
- ctx->Current.RasterColor[2] = CLAMP(ctx->Current.Color[2], 0.0F, 1.0F);
- ctx->Current.RasterColor[3] = CLAMP(ctx->Current.Color[3], 0.0F, 1.0F);
+ ctx->Current.RasterColor[0]
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F);
+ ctx->Current.RasterColor[1]
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F);
+ ctx->Current.RasterColor[2]
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F);
+ ctx->Current.RasterColor[3]
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F);
ctx->Current.RasterSecondaryColor[0]
- = CLAMP(ctx->Current.SecondaryColor[0], 0.0F, 1.0F);
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F);
ctx->Current.RasterSecondaryColor[1]
- = CLAMP(ctx->Current.SecondaryColor[1], 0.0F, 1.0F);
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F);
ctx->Current.RasterSecondaryColor[2]
- = CLAMP(ctx->Current.SecondaryColor[2], 0.0F, 1.0F);
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F);
ctx->Current.RasterSecondaryColor[3]
- = CLAMP(ctx->Current.SecondaryColor[3], 0.0F, 1.0F);
+ = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F);
}
else {
ctx->Current.RasterIndex = ctx->Current.Index;
@@ -861,7 +864,7 @@ void _mesa_WindowPos3fARB(GLfloat x, GLfloat y, GLfloat z)
GLuint texSet;
for (texSet = 0; texSet < ctx->Const.MaxTextureUnits; texSet++) {
COPY_4FV( ctx->Current.RasterMultiTexCoord[texSet],
- ctx->Current.Texcoord[texSet] );
+ ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );
}
}