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authorSamuel Iglesias Gonsalvez <[email protected]>2015-05-06 08:11:02 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:23 +0200
commit9b477ad49d3f82503a1b8ba23dedfc05cd848fe8 (patch)
treeb446e9e00b8ed22c73d6b80a0e152fd4dd491b7f /src/mesa/main/program_resource.c
parent0f18945cb612493d787377d8cbb138c18738f683 (diff)
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for ARB_program_interface_query
Including TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE queries. v2: - Use std430_array_stride() to get top level array stride following std430's rules. Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/main/program_resource.c')
-rw-r--r--src/mesa/main/program_resource.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/main/program_resource.c b/src/mesa/main/program_resource.c
index 23d2b4d2da0..c609abeed45 100644
--- a/src/mesa/main/program_resource.c
+++ b/src/mesa/main/program_resource.c
@@ -41,6 +41,8 @@ supported_interface_enum(struct gl_context *ctx, GLenum iface)
case GL_PROGRAM_OUTPUT:
case GL_TRANSFORM_FEEDBACK_VARYING:
case GL_ATOMIC_COUNTER_BUFFER:
+ case GL_BUFFER_VARIABLE:
+ case GL_SHADER_STORAGE_BLOCK:
return true;
case GL_VERTEX_SUBROUTINE:
case GL_FRAGMENT_SUBROUTINE:
@@ -58,8 +60,6 @@ supported_interface_enum(struct gl_context *ctx, GLenum iface)
case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
return _mesa_has_tessellation(ctx) && _mesa_has_shader_subroutine(ctx);
- case GL_BUFFER_VARIABLE:
- case GL_SHADER_STORAGE_BLOCK:
default:
return false;
}
@@ -121,6 +121,7 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
case GL_MAX_NUM_ACTIVE_VARIABLES:
switch (programInterface) {
case GL_UNIFORM_BLOCK:
+ case GL_SHADER_STORAGE_BLOCK:
for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
if (shProg->ProgramResourceList[i].Type == programInterface) {
struct gl_uniform_block *block =
@@ -247,8 +248,10 @@ _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
case GL_PROGRAM_INPUT:
case GL_PROGRAM_OUTPUT:
case GL_UNIFORM:
+ case GL_BUFFER_VARIABLE:
case GL_TRANSFORM_FEEDBACK_VARYING:
case GL_UNIFORM_BLOCK:
+ case GL_SHADER_STORAGE_BLOCK:
res = _mesa_program_resource_find_name(shProg, programInterface, name,
&array_index);
if (!res || array_index > 0)