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authorNicolai Hähnle <[email protected]>2016-02-15 22:49:58 -0500
committerNicolai Hähnle <[email protected]>2016-03-09 11:40:06 -0500
commit9f06e7f5c1711ca552b8ef1f292ac39cc1b07472 (patch)
tree8a3b01404bc643d2dcd118b51084b83567b8914f /src/mesa/main/polygon.h
parent4eb416bd9d670f55fe9691bcd75950f728a0b782 (diff)
st/mesa: shader image atoms must be before framebuffer update
The reason is that the shader image atoms call st_finalize_texture, which may set ST_NEW_FRAMEBUFFER. This fixes an assertion triggered by a subtest of piglit's arb_shader_image_load_store-invalid. v2: add comment explaining order constraints (suggested by Ilia) Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
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